Wired Art
Tue, 07 Jun 2011 11:00:00 GMT
Creating the Nebula, Part 4: Overcoming Obstacles to Make 'Effortless' Art
Wired.com was invited to document the birth of a 12,000-pound kinetic sculpture that pushes the limits of art and engineering. Watch the final installment in a four-part interactive video series from our award-winning video team.



Tue, 07 Jun 2011 11:00:00 GMT
Found: Sporting Event of the Future
Take a gander at the 2022 Robot Rugby World Cup. Team Google is up -- the billions of dollars they poured into AI-tackling algorithms really paid off in the last seconds of this game.



Thu, 02 Jun 2011 11:00:00 GMT
Found Contest: Imagine the Future of Doorbells
This month, imagine the future of doorbells. What will replace the simple ding dong or buzzer? Biometric facial scanners to help you dodge door to door salesman? Or will location-based apps make them totally irrelevant, because you always know who's coming?



Thu, 02 Jun 2011 11:00:00 GMT
iPad Game Offers Creative Revenue for Photog Geddes
Photographer Anne Geddes has found a novel way to make money from her photos: the game section in Apple's App Store. For just 99 cents you can play through 60 levels of Anne Geddes MatchUp, a memory game for the iPad that features photographs from her latest book Beginnings. The book is also available as an e-book.



Wed, 01 Jun 2011 17:07:00 GMT
Creating the Nebula, Part 3: Pushing Bolts, Cables and Crew to Their Limits
Wired.com was invited to document the birth of a 12,000-pound kinetic sculpture that pushes the limits of art and engineering. Watch the third installment in a four-part interactive video series from our award-winning video team.



Tue, 31 May 2011 11:00:00 GMT
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